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JRamble

2 Game Reviews w/ Response

All 8 Reviews

There's definitely something here, but it's just not quite there. It just needs more polish.

werewolf6666 responds:

Thank you! I feel the same honestly ⎝´• ﹏ •`⎠ I started late on this game jam and only had two days to finish. polish just suffered, too bad, but lots of lessons learned for an eventual sequal ^^'

Good music, and art . The puzzles are pretty short and simple, but enjoyable. The one thing I couldn't figure out is why spacebar needed to be used to push blocks, instead of just by walking into them, what would be nice is if characters could push and pull blocks and pull would use spacebar or some other button this would also keep blocks from getting stuck in corners. Also water duck and helium duck have too much momentum, it's nice that they're faster than brick duck, but I kept running into spikes and things when trying to stop just in front of them. Brick duck controlled fine, so just keep their speed the same but give them the same momentum/weight as brick duck.

Butzbo responds:

I didn't expect the SpaceBar-push to be bothersome, but it's something I ended up using as a quick fix due to a few issues where it was too easy to move blocks by mistake, and cornering them in the process (I also wanted a way to 'pull' them which didn't worked well for me, but it should come in handy if I expand the proyect).
Thanks for the review!, I'll get around making those movement tweaks.

Just starting out as an animator, hope to get better.

Age 28

chicago, Illinois

Joined on 7/6/16

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